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Fun, but room for improvement.

Upon first glance (or rather, play) this game does seem pretty big and diverse - but after you've played it a couple of time, you start to realize you're pretty limited. Most of the time there's only one direction to go, and if you can perform a series of actions, usually only one has a response. It's a great idea, but could use a little more.

If you're going to do another one, I'd advise that you allow the player to move through a series of room at all times (like the sequence where you can access all the main characters' quarters), and what items or people are there will vary depending on how far you're into the game. Also, that you have more conversation options, and instead of them ending in death varying the results. Maybe more fights. I'd like to punch Wesley's lights out some time, though maybe that's possible and I just haven't found out how yet. Anyway, I'd like to see this idea expanded upon, more like those old style PC point & click adventures.

JeremyLokken responds:

Thanks for your review! It could become much more detailed, but someone would have to pay me for that :) Punching Wesley? hmmm. I agree. Those old style PC point and click adventures like King's Quest and the rest of the Sierra games! That was a great time to have a computer.

Lauren Graham is one hot lady.

Age 42, Male

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Holland, Europe

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